open fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unitopen fun setVibrancy(type: String): Unit