open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit
open fun setVibrancy(type: String): Unit