CanvasDrawPath

Functions

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abstract fun beginPath()
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abstract fun clip(fillRule: CanvasFillRule)
abstract fun clip(path: Path2D, fillRule: CanvasFillRule)
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abstract fun fill(fillRule: CanvasFillRule)
abstract fun fill(path: Path2D, fillRule: CanvasFillRule)
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abstract fun isPointInPath(x: Double, y: Double, fillRule: CanvasFillRule): Boolean
abstract fun isPointInPath(path: Path2D, x: Double, y: Double, fillRule: CanvasFillRule): Boolean
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abstract fun isPointInStroke(x: Double, y: Double): Boolean
abstract fun isPointInStroke(path: Path2D, x: Double, y: Double): Boolean
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abstract fun resetClip()
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abstract fun stroke()
abstract fun stroke(path: Path2D)