toggle menu
kilua-project
0.0.17
common
switch theme
search in API
kilua-dom
/
web.dom
/
DOMMatrixReadOnly
DOMMatrix
Read
Only
open
class
DOMMatrixReadOnly
(
numberSequence
:
JsArray
<
JsNumber
>
)
:
JsAny
Exposes the JavaScript
DOMMatrixReadOnly
to Kotlin
Inheritors
DOMMatrix
Members
Constructors
DOMMatrix
Read
Only
Link copied to clipboard
constructor
(
numberSequence
:
JsArray
<
JsNumber
>
)
Properties
a
Link copied to clipboard
open
val
a
:
Double
b
Link copied to clipboard
open
val
b
:
Double
c
Link copied to clipboard
open
val
c
:
Double
d
Link copied to clipboard
open
val
d
:
Double
e
Link copied to clipboard
open
val
e
:
Double
f
Link copied to clipboard
open
val
f
:
Double
is2D
Link copied to clipboard
open
val
is2D
:
Boolean
is
Identity
Link copied to clipboard
open
val
isIdentity
:
Boolean
m11
Link copied to clipboard
open
val
m11
:
Double
m12
Link copied to clipboard
open
val
m12
:
Double
m13
Link copied to clipboard
open
val
m13
:
Double
m14
Link copied to clipboard
open
val
m14
:
Double
m21
Link copied to clipboard
open
val
m21
:
Double
m22
Link copied to clipboard
open
val
m22
:
Double
m23
Link copied to clipboard
open
val
m23
:
Double
m24
Link copied to clipboard
open
val
m24
:
Double
m31
Link copied to clipboard
open
val
m31
:
Double
m32
Link copied to clipboard
open
val
m32
:
Double
m33
Link copied to clipboard
open
val
m33
:
Double
m34
Link copied to clipboard
open
val
m34
:
Double
m41
Link copied to clipboard
open
val
m41
:
Double
m42
Link copied to clipboard
open
val
m42
:
Double
m43
Link copied to clipboard
open
val
m43
:
Double
m44
Link copied to clipboard
open
val
m44
:
Double
Functions
flip
X
Link copied to clipboard
fun
flipX
(
)
:
DOMMatrix
flip
Y
Link copied to clipboard
fun
flipY
(
)
:
DOMMatrix
inverse
Link copied to clipboard
fun
inverse
(
)
:
DOMMatrix
multiply
Link copied to clipboard
fun
multiply
(
other
:
DOMMatrix
)
:
DOMMatrix
rotate
Link copied to clipboard
fun
rotate
(
angle
:
Double
,
originX
:
Double
,
originY
:
Double
)
:
DOMMatrix
rotate
Axis
Angle
Link copied to clipboard
fun
rotateAxisAngle
(
x
:
Double
,
y
:
Double
,
z
:
Double
,
angle
:
Double
)
:
DOMMatrix
rotate
From
Vector
Link copied to clipboard
fun
rotateFromVector
(
x
:
Double
,
y
:
Double
)
:
DOMMatrix
scale
Link copied to clipboard
fun
scale
(
scale
:
Double
,
originX
:
Double
,
originY
:
Double
)
:
DOMMatrix
scale3d
Link copied to clipboard
fun
scale3d
(
scale
:
Double
,
originX
:
Double
,
originY
:
Double
,
originZ
:
Double
)
:
DOMMatrix
scale
Non
Uniform
Link copied to clipboard
fun
scaleNonUniform
(
scaleX
:
Double
,
scaleY
:
Double
,
scaleZ
:
Double
,
originX
:
Double
,
originY
:
Double
,
originZ
:
Double
)
:
DOMMatrix
skew
X
Link copied to clipboard
fun
skewX
(
sx
:
Double
)
:
DOMMatrix
skew
Y
Link copied to clipboard
fun
skewY
(
sy
:
Double
)
:
DOMMatrix
to
Float32Array
Link copied to clipboard
fun
toFloat32Array
(
)
:
Float32Array
to
Float64Array
Link copied to clipboard
fun
toFloat64Array
(
)
:
Float64Array
transform
Point
Link copied to clipboard
fun
transformPoint
(
point
:
DOMPointInit
)
:
DOMPoint
translate
Link copied to clipboard
fun
translate
(
tx
:
Double
,
ty
:
Double
,
tz
:
Double
)
:
DOMMatrix