Constructors

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constructor()

Types

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object Companion

Properties

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open val baseURI: String
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open val charset: String
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open override val childElementCount: Int
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open override val children: HTMLCollection
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open val compatMode: String
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open val defaultView: Window?
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var dir: String
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open val firstChild: Node?
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open override val firstElementChild: Element?
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open override val fullscreenElement: Element?
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open val lastChild: Node?
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open override val lastElementChild: Element?
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open val location: Location?
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open val nextSibling: Node?
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open val nodeName: String
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open val nodeType: Short
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open var nodeValue: String?
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open override var onabort: (Event) -> Unit?
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open override var onblur: (FocusEvent) -> Unit?
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open override var oncancel: (Event) -> Unit?
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open override var oncanplay: (Event) -> Unit?
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open override var oncanplaythrough: (Event) -> Unit?
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open override var onchange: (Event) -> Unit?
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open override var onclick: (MouseEvent) -> Unit?
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open override var onclose: (Event) -> Unit?
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open override var oncontextmenu: (MouseEvent) -> Unit?
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open override var oncopy: (ClipboardEvent) -> Unit?
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open override var oncuechange: (Event) -> Unit?
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open override var oncut: (ClipboardEvent) -> Unit?
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open override var ondblclick: (MouseEvent) -> Unit?
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open override var ondrag: (DragEvent) -> Unit?
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open override var ondragend: (DragEvent) -> Unit?
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open override var ondragenter: (DragEvent) -> Unit?
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open override var ondragexit: (DragEvent) -> Unit?
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open override var ondragleave: (DragEvent) -> Unit?
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open override var ondragover: (DragEvent) -> Unit?
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open override var ondragstart: (DragEvent) -> Unit?
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open override var ondrop: (DragEvent) -> Unit?
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open override var ondurationchange: (Event) -> Unit?
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open override var onemptied: (Event) -> Unit?
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open override var onended: (Event) -> Unit?
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open override var onerror: (JsAny?, String, Int, Int, JsAny?) -> JsAny??
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open override var onfocus: (FocusEvent) -> Unit?
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open override var ongotpointercapture: (PointerEvent) -> Unit?
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open override var oninput: (InputEvent) -> Unit?
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open override var oninvalid: (Event) -> Unit?
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open override var onkeydown: (KeyboardEvent) -> Unit?
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open override var onkeypress: (KeyboardEvent) -> Unit?
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open override var onkeyup: (KeyboardEvent) -> Unit?
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open override var onload: (Event) -> Unit?
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open override var onloadeddata: (Event) -> Unit?
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open override var onloadedmetadata: (Event) -> Unit?
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open override var onloadend: (Event) -> Unit?
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open override var onloadstart: (ProgressEvent) -> Unit?
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open override var onlostpointercapture: (PointerEvent) -> Unit?
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open override var onmousedown: (MouseEvent) -> Unit?
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open override var onmouseenter: (MouseEvent) -> Unit?
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open override var onmouseleave: (MouseEvent) -> Unit?
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open override var onmousemove: (MouseEvent) -> Unit?
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open override var onmouseout: (MouseEvent) -> Unit?
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open override var onmouseover: (MouseEvent) -> Unit?
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open override var onmouseup: (MouseEvent) -> Unit?
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open override var onpaste: (ClipboardEvent) -> Unit?
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open override var onpause: (Event) -> Unit?
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open override var onplay: (Event) -> Unit?
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open override var onplaying: (Event) -> Unit?
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open override var onpointercancel: (PointerEvent) -> Unit?
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open override var onpointerdown: (PointerEvent) -> Unit?
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open override var onpointerenter: (PointerEvent) -> Unit?
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open override var onpointerleave: (PointerEvent) -> Unit?
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open override var onpointermove: (PointerEvent) -> Unit?
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open override var onpointerout: (PointerEvent) -> Unit?
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open override var onpointerover: (PointerEvent) -> Unit?
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open override var onpointerup: (PointerEvent) -> Unit?
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open override var onprogress: (ProgressEvent) -> Unit?
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open override var onratechange: (Event) -> Unit?
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open override var onreset: (Event) -> Unit?
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open override var onresize: (Event) -> Unit?
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open override var onscroll: (Event) -> Unit?
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open override var onseeked: (Event) -> Unit?
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open override var onseeking: (Event) -> Unit?
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open override var onselect: (Event) -> Unit?
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open override var onshow: (Event) -> Unit?
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open override var onstalled: (Event) -> Unit?
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open override var onsubmit: (Event) -> Unit?
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open override var onsuspend: (Event) -> Unit?
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open override var ontimeupdate: (Event) -> Unit?
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open override var ontoggle: (Event) -> Unit?
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open override var onvolumechange: (Event) -> Unit?
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open override var onwaiting: (Event) -> Unit?
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open override var onwheel: (WheelEvent) -> Unit?
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open val origin: String
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open val parentNode: Node?
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open val referrer: String
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open var textContent: String?
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open val URL: String
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Functions

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fun addEventListener(type: String, callback: (Event) -> Unit?)
fun addEventListener(type: String, callback: EventListener?)
fun addEventListener(type: String, callback: (Event) -> Unit?, options: Boolean)
fun addEventListener(type: String, callback: (Event) -> Unit?, options: AddEventListenerOptions)
fun addEventListener(type: String, callback: EventListener?, options: Boolean)
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fun adoptNode(node: Node): Node
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open override fun append(vararg nodes: String)
open override fun append(vararg nodes: Node)
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fun appendChild(node: Node): Node
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fun clear()
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fun Node.clear()

Removes all the children from this node.

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fun cloneNode(deep: Boolean): Node
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fun close()
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fun contains(other: Node?): Boolean
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open override fun convertPointFromNode(point: DOMPointInit, from: Document, options: ConvertCoordinateOptions): DOMPoint
open override fun convertPointFromNode(point: DOMPointInit, from: Element, options: ConvertCoordinateOptions): DOMPoint
open override fun convertPointFromNode(point: DOMPointInit, from: Text, options: ConvertCoordinateOptions): DOMPoint
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open override fun convertQuadFromNode(quad: JsAny?, from: Document, options: ConvertCoordinateOptions): DOMQuad
open override fun convertQuadFromNode(quad: JsAny?, from: Element, options: ConvertCoordinateOptions): DOMQuad
open override fun convertQuadFromNode(quad: JsAny?, from: Text, options: ConvertCoordinateOptions): DOMQuad
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fun createAttribute(localName: String): Attr
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fun createAttributeNS(namespace: String?, qualifiedName: String): Attr
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fun createElementNS(namespace: String?, qualifiedName: String): Element
fun createElementNS(namespace: String?, qualifiedName: String, options: ElementCreationOptions): Element
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fun createEvent(param_interface: String): Event
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fun createNodeIterator(root: Node, whatToShow: Int, filter: (Node) -> Short?): NodeIterator
fun createNodeIterator(root: Node, whatToShow: Int, filter: NodeFilter?): NodeIterator
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fun createTouch(view: Window, target: EventTarget, identifier: Int, pageX: Int, pageY: Int, screenX: Int, screenY: Int): Touch
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fun createTouchList(vararg touches: Touch): TouchList
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fun createTreeWalker(root: Node, whatToShow: Int, filter: (Node) -> Short?): TreeWalker
fun createTreeWalker(root: Node, whatToShow: Int, filter: NodeFilter?): TreeWalker
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fun execCommand(commandId: String, showUI: Boolean, value: String): Boolean
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open override fun getBoxQuads(options: BoxQuadOptions): JsArray<DOMQuad>
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open override fun getElementById(elementId: String): Element?
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fun getElementsByName(elementName: String): NodeList
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fun getElementsByTagNameNS(namespace: String?, localName: String): HTMLCollection
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fun importNode(node: Node, deep: Boolean): Node
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fun insertBefore(node: Node, child: Node?): Node
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fun isEqualNode(otherNode: Node?): Boolean
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fun isSameNode(otherNode: Node?): Boolean
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fun lookupPrefix(namespace: String?): String?
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fun normalize()
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fun open(type: String, replace: String): Document
fun open(url: String, name: String, features: String): Window
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open override fun prepend(vararg nodes: String)
open override fun prepend(vararg nodes: Node)
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open override fun querySelector(selectors: String): Element?
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open override fun querySelectorAll(selectors: String): NodeList
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fun removeChild(child: Node): Node
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fun removeEventListener(type: String, callback: (Event) -> Unit?)
fun removeEventListener(type: String, callback: (Event) -> Unit?, options: Boolean)
fun removeEventListener(type: String, callback: (Event) -> Unit?, options: EventListenerOptions)
fun removeEventListener(type: String, callback: EventListener?, options: Boolean)
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fun replaceChild(node: Node, child: Node): Node
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fun write(vararg text: String)
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fun writeln(vararg text: String)