GlobalEventHandlers

Exposes the JavaScript GlobalEventHandlers to Kotlin

Inheritors

Properties

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abstract var onabort: (Event) -> Unit?
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abstract var onblur: (FocusEvent) -> Unit?
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abstract var oncancel: (Event) -> Unit?
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abstract var oncanplay: (Event) -> Unit?
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abstract var oncanplaythrough: (Event) -> Unit?
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abstract var onchange: (Event) -> Unit?
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abstract var onclick: (MouseEvent) -> Unit?
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abstract var onclose: (Event) -> Unit?
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abstract var oncontextmenu: (MouseEvent) -> Unit?
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abstract var oncuechange: (Event) -> Unit?
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abstract var ondblclick: (MouseEvent) -> Unit?
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abstract var ondrag: (DragEvent) -> Unit?
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abstract var ondragend: (DragEvent) -> Unit?
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abstract var ondragenter: (DragEvent) -> Unit?
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abstract var ondragexit: (DragEvent) -> Unit?
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abstract var ondragleave: (DragEvent) -> Unit?
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abstract var ondragover: (DragEvent) -> Unit?
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abstract var ondragstart: (DragEvent) -> Unit?
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abstract var ondrop: (DragEvent) -> Unit?
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abstract var ondurationchange: (Event) -> Unit?
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abstract var onemptied: (Event) -> Unit?
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abstract var onended: (Event) -> Unit?
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abstract var onerror: (JsAny?, String, Int, Int, JsAny?) -> JsAny??
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abstract var onfocus: (FocusEvent) -> Unit?
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abstract var oninput: (InputEvent) -> Unit?
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abstract var oninvalid: (Event) -> Unit?
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abstract var onkeydown: (KeyboardEvent) -> Unit?
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abstract var onkeypress: (KeyboardEvent) -> Unit?
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abstract var onkeyup: (KeyboardEvent) -> Unit?
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abstract var onload: (Event) -> Unit?
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abstract var onloadeddata: (Event) -> Unit?
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abstract var onloadedmetadata: (Event) -> Unit?
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abstract var onloadend: (Event) -> Unit?
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abstract var onloadstart: (ProgressEvent) -> Unit?
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abstract var onmousedown: (MouseEvent) -> Unit?
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abstract var onmouseenter: (MouseEvent) -> Unit?
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abstract var onmouseleave: (MouseEvent) -> Unit?
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abstract var onmousemove: (MouseEvent) -> Unit?
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abstract var onmouseout: (MouseEvent) -> Unit?
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abstract var onmouseover: (MouseEvent) -> Unit?
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abstract var onmouseup: (MouseEvent) -> Unit?
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abstract var onpause: (Event) -> Unit?
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abstract var onplay: (Event) -> Unit?
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abstract var onplaying: (Event) -> Unit?
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abstract var onpointercancel: (PointerEvent) -> Unit?
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abstract var onpointerdown: (PointerEvent) -> Unit?
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abstract var onpointerenter: (PointerEvent) -> Unit?
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abstract var onpointerleave: (PointerEvent) -> Unit?
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abstract var onpointermove: (PointerEvent) -> Unit?
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abstract var onpointerout: (PointerEvent) -> Unit?
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abstract var onpointerover: (PointerEvent) -> Unit?
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abstract var onpointerup: (PointerEvent) -> Unit?
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abstract var onprogress: (ProgressEvent) -> Unit?
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abstract var onratechange: (Event) -> Unit?
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abstract var onreset: (Event) -> Unit?
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abstract var onresize: (Event) -> Unit?
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abstract var onscroll: (Event) -> Unit?
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abstract var onseeked: (Event) -> Unit?
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abstract var onseeking: (Event) -> Unit?
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abstract var onselect: (Event) -> Unit?
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abstract var onshow: (Event) -> Unit?
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abstract var onstalled: (Event) -> Unit?
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abstract var onsubmit: (Event) -> Unit?
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abstract var onsuspend: (Event) -> Unit?
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abstract var ontimeupdate: (Event) -> Unit?
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abstract var ontoggle: (Event) -> Unit?
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abstract var onvolumechange: (Event) -> Unit?
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abstract var onwaiting: (Event) -> Unit?
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abstract var onwheel: (WheelEvent) -> Unit?