HTMLBodyElement

Exposes the JavaScript HTMLBodyElement to Kotlin

Constructors

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constructor()

Types

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object Companion

Properties

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open var accessKey: String
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open var aLink: String
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open var background: String
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open val baseURI: String
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open var bgColor: String
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abstract val childElementCount: Int
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abstract val children: HTMLCollection
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open var className: String
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open val clientHeight: Int
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open val clientLeft: Int
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open val clientTop: Int
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open val clientWidth: Int
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abstract var contentEditable: String
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open var dir: String
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open var draggable: Boolean
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open val firstChild: Node?
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abstract val firstElementChild: Element?
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open var hidden: Boolean
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open var id: String
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open var innerHTML: String
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open var innerText: String
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open var lang: String
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open val lastChild: Node?
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abstract val lastElementChild: Element?
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open var link: String
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open val localName: String
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open val namespaceURI: String?
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open val nextSibling: Node?
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open val nodeName: String
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open val nodeType: Short
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open var nodeValue: String?
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open val offsetHeight: Int
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open val offsetLeft: Int
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open val offsetTop: Int
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open val offsetWidth: Int
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abstract var onabort: (Event) -> Unit?
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abstract var onafterprint: (Event) -> Unit?
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abstract var onbeforeprint: (Event) -> Unit?
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abstract var onblur: (FocusEvent) -> Unit?
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abstract var oncancel: (Event) -> Unit?
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abstract var oncanplay: (Event) -> Unit?
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abstract var oncanplaythrough: (Event) -> Unit?
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abstract var onchange: (Event) -> Unit?
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abstract var onclick: (MouseEvent) -> Unit?
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abstract var onclose: (Event) -> Unit?
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abstract var oncontextmenu: (MouseEvent) -> Unit?
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abstract var oncopy: (ClipboardEvent) -> Unit?
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abstract var oncuechange: (Event) -> Unit?
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abstract var oncut: (ClipboardEvent) -> Unit?
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abstract var ondblclick: (MouseEvent) -> Unit?
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abstract var ondrag: (DragEvent) -> Unit?
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abstract var ondragend: (DragEvent) -> Unit?
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abstract var ondragenter: (DragEvent) -> Unit?
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abstract var ondragexit: (DragEvent) -> Unit?
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abstract var ondragleave: (DragEvent) -> Unit?
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abstract var ondragover: (DragEvent) -> Unit?
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abstract var ondragstart: (DragEvent) -> Unit?
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abstract var ondrop: (DragEvent) -> Unit?
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abstract var ondurationchange: (Event) -> Unit?
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abstract var onemptied: (Event) -> Unit?
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abstract var onended: (Event) -> Unit?
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abstract var onerror: (JsAny?, String, Int, Int, JsAny?) -> JsAny??
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abstract var onfocus: (FocusEvent) -> Unit?
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abstract var onhashchange: (HashChangeEvent) -> Unit?
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abstract var oninput: (InputEvent) -> Unit?
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abstract var oninvalid: (Event) -> Unit?
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abstract var onkeydown: (KeyboardEvent) -> Unit?
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abstract var onkeypress: (KeyboardEvent) -> Unit?
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abstract var onkeyup: (KeyboardEvent) -> Unit?
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abstract var onlanguagechange: (Event) -> Unit?
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abstract var onload: (Event) -> Unit?
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abstract var onloadeddata: (Event) -> Unit?
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abstract var onloadedmetadata: (Event) -> Unit?
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abstract var onloadend: (Event) -> Unit?
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abstract var onloadstart: (ProgressEvent) -> Unit?
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abstract var onmessage: (MessageEvent) -> Unit?
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abstract var onmousedown: (MouseEvent) -> Unit?
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abstract var onmouseenter: (MouseEvent) -> Unit?
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abstract var onmouseleave: (MouseEvent) -> Unit?
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abstract var onmousemove: (MouseEvent) -> Unit?
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abstract var onmouseout: (MouseEvent) -> Unit?
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abstract var onmouseover: (MouseEvent) -> Unit?
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abstract var onmouseup: (MouseEvent) -> Unit?
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abstract var onoffline: (Event) -> Unit?
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abstract var ononline: (Event) -> Unit?
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abstract var onpagehide: (PageTransitionEvent) -> Unit?
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abstract var onpageshow: (PageTransitionEvent) -> Unit?
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abstract var onpaste: (ClipboardEvent) -> Unit?
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abstract var onpause: (Event) -> Unit?
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abstract var onplay: (Event) -> Unit?
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abstract var onplaying: (Event) -> Unit?
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abstract var onpointercancel: (PointerEvent) -> Unit?
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abstract var onpointerdown: (PointerEvent) -> Unit?
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abstract var onpointerenter: (PointerEvent) -> Unit?
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abstract var onpointerleave: (PointerEvent) -> Unit?
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abstract var onpointermove: (PointerEvent) -> Unit?
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abstract var onpointerout: (PointerEvent) -> Unit?
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abstract var onpointerover: (PointerEvent) -> Unit?
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abstract var onpointerup: (PointerEvent) -> Unit?
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abstract var onpopstate: (PopStateEvent) -> Unit?
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abstract var onprogress: (ProgressEvent) -> Unit?
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abstract var onratechange: (Event) -> Unit?
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abstract var onrejectionhandled: (Event) -> Unit?
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abstract var onreset: (Event) -> Unit?
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abstract var onresize: (Event) -> Unit?
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abstract var onscroll: (Event) -> Unit?
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abstract var onseeked: (Event) -> Unit?
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abstract var onseeking: (Event) -> Unit?
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abstract var onselect: (Event) -> Unit?
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abstract var onshow: (Event) -> Unit?
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abstract var onstalled: (Event) -> Unit?
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abstract var onstorage: (StorageEvent) -> Unit?
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abstract var onsubmit: (Event) -> Unit?
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abstract var onsuspend: (Event) -> Unit?
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abstract var ontimeupdate: (Event) -> Unit?
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abstract var ontoggle: (Event) -> Unit?
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abstract var onunload: (Event) -> Unit?
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abstract var onvolumechange: (Event) -> Unit?
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abstract var onwaiting: (Event) -> Unit?
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abstract var onwheel: (WheelEvent) -> Unit?
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open var outerHTML: String
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open val parentNode: Node?
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open val prefix: String?
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open val scrollHeight: Int
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open var scrollLeft: Double
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open var scrollTop: Double
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open val scrollWidth: Int
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open var slot: String
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open var tabIndex: Int
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open val tagName: String
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open var text: String
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open var textContent: String?
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open var title: String
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open var translate: Boolean
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open var vLink: String

Functions

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fun addEventListener(type: String, callback: (Event) -> Unit?)
fun addEventListener(type: String, callback: EventListener?)
fun addEventListener(type: String, callback: (Event) -> Unit?, options: Boolean)
fun addEventListener(type: String, callback: (Event) -> Unit?, options: AddEventListenerOptions)
fun addEventListener(type: String, callback: EventListener?, options: Boolean)
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abstract fun after(vararg nodes: String)
abstract fun after(vararg nodes: Node)
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abstract fun append(vararg nodes: String)
abstract fun append(vararg nodes: Node)
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fun appendChild(node: Node): Node
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Creates text node and append it to the element.

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abstract fun before(vararg nodes: String)
abstract fun before(vararg nodes: Node)
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fun blur()
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fun Node.clear()

Removes all the children from this node.

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fun click()
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fun cloneNode(deep: Boolean): Node
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fun closest(selectors: String): Element?
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fun contains(other: Node?): Boolean
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abstract fun convertQuadFromNode(quad: JsAny?, from: Document, options: ConvertCoordinateOptions): DOMQuad
abstract fun convertQuadFromNode(quad: JsAny?, from: Element, options: ConvertCoordinateOptions): DOMQuad
abstract fun convertQuadFromNode(quad: JsAny?, from: Text, options: ConvertCoordinateOptions): DOMQuad
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fun focus()
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fun getAttribute(qualifiedName: String): String?
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fun getAttributeNode(qualifiedName: String): Attr?
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fun getAttributeNodeNS(namespace: String?, localName: String): Attr?
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fun getAttributeNS(namespace: String?, localName: String): String?
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abstract fun getBoxQuads(options: BoxQuadOptions): JsArray<DOMQuad>
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fun getElementsByTagNameNS(namespace: String?, localName: String): HTMLCollection
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fun hasAttribute(qualifiedName: String): Boolean
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fun hasAttributeNS(namespace: String?, localName: String): Boolean
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fun hasPointerCapture(pointerId: Int): Boolean
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fun insertAdjacentHTML(position: String, text: String)
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fun insertAdjacentText(where: String, data: String)
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fun insertBefore(node: Node, child: Node?): Node
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fun isEqualNode(otherNode: Node?): Boolean
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fun isSameNode(otherNode: Node?): Boolean
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fun lookupPrefix(namespace: String?): String?
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fun matches(selectors: String): Boolean
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fun normalize()
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abstract fun prepend(vararg nodes: String)
abstract fun prepend(vararg nodes: Node)
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abstract fun querySelector(selectors: String): Element?
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abstract fun querySelectorAll(selectors: String): NodeList
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fun releasePointerCapture(pointerId: Int)
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abstract fun remove()
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fun removeAttribute(qualifiedName: String)
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fun removeAttributeNS(namespace: String?, localName: String)
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fun removeChild(child: Node): Node
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fun removeEventListener(type: String, callback: (Event) -> Unit?)
fun removeEventListener(type: String, callback: (Event) -> Unit?, options: Boolean)
fun removeEventListener(type: String, callback: (Event) -> Unit?, options: EventListenerOptions)
fun removeEventListener(type: String, callback: EventListener?, options: Boolean)
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fun replaceChild(node: Node, child: Node): Node
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abstract fun replaceWith(vararg nodes: String)
abstract fun replaceWith(vararg nodes: Node)
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fun scroll(options: ScrollToOptions)
fun scroll(x: Double, y: Double)
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fun scrollBy(x: Double, y: Double)
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fun scrollTo(x: Double, y: Double)
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fun setAttribute(qualifiedName: String, value: String)
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fun setAttributeNS(namespace: String?, qualifiedName: String, value: String)
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fun setPointerCapture(pointerId: Int)
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